<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Six Reasons Why &#8220;Gamification&#8221; Will Rule the Business World</title>
	<atom:link href="http://business.time.com/2012/08/28/six-reasons-why-gamification-will-rule-the-business-world/feed/" rel="self" type="application/rss+xml" />
	<link>http://business.time.com/2012/08/28/six-reasons-why-gamification-will-rule-the-business-world/</link>
	<description>The latest news and commentary on the economy, the markets, and business</description>
	<lastBuildDate>Sun, 24 Mar 2013 00:00:12 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: Episode 18 &#8211; Don&#8217;t Kill Your Pigs &#124; Games At Work dot Biz</title>
		<link>http://business.time.com/2012/08/28/six-reasons-why-gamification-will-rule-the-business-world/#comment-28419</link>
		<dc:creator><![CDATA[Episode 18 &#8211; Don&#8217;t Kill Your Pigs &#124; Games At Work dot Biz]]></dc:creator>
		<pubDate>Sun, 09 Sep 2012 20:16:40 +0000</pubDate>
		<guid isPermaLink="false">http://business.time.com/?p=47624#comment-28419</guid>
		<description><![CDATA[[...] Serious Play ConferenceM Phaedra&#8217;s presentation Time Magazine and Gamification CDC Zombie Apocalypse Small Ball Gamification and [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Serious Play ConferenceM Phaedra&#8217;s presentation Time Magazine and Gamification CDC Zombie Apocalypse Small Ball Gamification and [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Six Reasons Why “Gamification” Will Rule the Business World &#124; Геймификатор.Блог</title>
		<link>http://business.time.com/2012/08/28/six-reasons-why-gamification-will-rule-the-business-world/#comment-28348</link>
		<dc:creator><![CDATA[Six Reasons Why “Gamification” Will Rule the Business World &#124; Геймификатор.Блог]]></dc:creator>
		<pubDate>Sat, 08 Sep 2012 10:57:44 +0000</pubDate>
		<guid isPermaLink="false">http://business.time.com/?p=47624#comment-28348</guid>
		<description><![CDATA[[...] Six Reasons Why “Gamification” Will Rule the Business World [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Six Reasons Why “Gamification” Will Rule the Business World [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Retail Gamification: The Next Level &#171; Heather Meligan</title>
		<link>http://business.time.com/2012/08/28/six-reasons-why-gamification-will-rule-the-business-world/#comment-28290</link>
		<dc:creator><![CDATA[Retail Gamification: The Next Level &#171; Heather Meligan]]></dc:creator>
		<pubDate>Fri, 07 Sep 2012 08:35:38 +0000</pubDate>
		<guid isPermaLink="false">http://business.time.com/?p=47624#comment-28290</guid>
		<description><![CDATA[[...] well as &#8220;competition, reward, easy-to-track progress and an enjoyable user experience&#8221; http://ti.me/OeYPtT. What are examples of these? Social media games for cereals have been a fixture for quite some [...]]]></description>
		<content:encoded><![CDATA[<p>[...] well as &#8220;competition, reward, easy-to-track progress and an enjoyable user experience&#8221; <a href="http://ti.me/OeYPtT" rel="nofollow">http://ti.me/OeYPtT</a>. What are examples of these? Social media games for cereals have been a fixture for quite some [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kuule mees, meil on siin tõsine töö! &#124; Indrek Maripuu</title>
		<link>http://business.time.com/2012/08/28/six-reasons-why-gamification-will-rule-the-business-world/#comment-28044</link>
		<dc:creator><![CDATA[Kuule mees, meil on siin tõsine töö! &#124; Indrek Maripuu]]></dc:creator>
		<pubDate>Sun, 02 Sep 2012 21:14:31 +0000</pubDate>
		<guid isPermaLink="false">http://business.time.com/?p=47624#comment-28044</guid>
		<description><![CDATA[[...] Time kirjutab sellest, miks erinevad mängud üha enam kontoritesse tulevad. Konsultatsioonifirma [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Time kirjutab sellest, miks erinevad mängud üha enam kontoritesse tulevad. Konsultatsioonifirma [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: What the heck is Gamification and Why is Time Magazine Saying it will Rule The World? &#171; DAZZMOBILE BLOG</title>
		<link>http://business.time.com/2012/08/28/six-reasons-why-gamification-will-rule-the-business-world/#comment-27877</link>
		<dc:creator><![CDATA[What the heck is Gamification and Why is Time Magazine Saying it will Rule The World? &#171; DAZZMOBILE BLOG]]></dc:creator>
		<pubDate>Thu, 30 Aug 2012 20:28:18 +0000</pubDate>
		<guid isPermaLink="false">http://business.time.com/?p=47624#comment-27877</guid>
		<description><![CDATA[[...] believers in gamification, we were still surprised when Time Mag&#8217;s eye-catching headline, &#8220;Six Reasons Why &#8216;Gamification&#8217; Will Rule the Business World&#8221;popped up in a Twitter feed.   Here&#8217;s a snapshot of the six reasons why Time believes [...]]]></description>
		<content:encoded><![CDATA[<p>[...] believers in gamification, we were still surprised when Time Mag&#8217;s eye-catching headline, &#8220;Six Reasons Why &#8216;Gamification&#8217; Will Rule the Business World&#8221;popped up in a Twitter feed.   Here&#8217;s a snapshot of the six reasons why Time believes [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
